Since the year dot, human beings have enjoyed created visuals to compliment sonic landscapes. Now using an oscilloscope Jerobeam Fenderson is creating 3D animations generated by sound waves.
Whether you're primarily a recording sound designer, or an in-studio, behind a computer or synth kind, here's five types of hardware/gear every self-respecting sound designer should be armed with.
Ever wanted to stretch a sound or song beyond the point you can identify the original source? The the free Paulstretch plug-in and app will be right up your sonic street. Rishabh Rajan shows how.
It's time to take a journey into the world of synthesis with veteran synthesists, Logic guru and musical maestro, Peter Schwartz! Here he explores harmonics, overtones and partials.
It's easy to get stuck using the same tools every day. Using new tools and processes can lead to reinvigorating your creations. Here's 5 tools every sound designer should check out.
The tools for authentic sounding orchestras are here. But, that automatically make your string sections sound good! Jay Asher shares six tips to help make your orchestral compositions unique.
Pioneer, imagineer and eclectic designer of sounds, Richard Devine, talks music tech, the resurgence of analog hardware, software that blows his mind, and what he's been working on behind the scenes.
Imagine the otherworldly atmospheres that Iceland (the country) evokes in you. Now cross that with Came Audio's Alchemy for desktop and mobile and you'll find this new sound library of interest.
In this in-depth sound design tutorial, Toby Pitman shows how to re-create the incredibly cool buzzy synth sound from the Bodyrox tune, 'Yeah Yeah' using Retro Synth in Logic Pro X.
Ever wondered what a reverb or a phaser would look like on a photo you took on your iPhone? How about editing audio loops in a text editor? Enter the world of databending where everything is possible.
Iris from iZotope is not your typical synth plug-in. In essence this resynthesizer is perfect for creating unique sonic textures others can only dream of! Hollin Jones gets designing sounds with it.
In this tutorial, sound designer, G. W. Childs, delves into a Macklemore and Lewis track, Can't Hold Us. Using FL Studio 11's Poizone, G.W. shows how to recreate its minimal synth sound.
How do you create the music for Infinity Blade III: the latest, most visually and sonically stunning game for iOS to date? Composer, Josh Aker, knows the score and reveals all to us in this interview.
If you're a musician or sound designer not yet familiar with Twisted Tools... you're about to take a wonderful sonic journey! The good people from Twisted have released MetaMorph. Discover more...
Daft Punk's Random Access Memories was arguably one of the albums of the summer. In this tutorial, G. W. Childs explores how to emulate their vocoding style using Ableton Live and kHS ONE.
Going retro is all the rage these days in the world of art, fashion and of course music. Popular French software producer, UVI, have prepared some tasty sounds for those looking to go back in time.
Pads can be the basis for a track, though more often than not they are used for atmospheres or break downs. Mo Volans shows how to make them super, whatever the purpose, in Logic or any DAW of choice.
You may be familiar with Ben Burtt who created the Star Wars light sabre sounds. Well, his son, Benny Burtt, is just as talented and is making a name for himself as a sound editor for big films, too.
G. W. Childs draws on experience creating interplanetary sound effects for Star Wars video games for this tutorial on how to make authentic Sci-Fi style radio transmissions in Reason.
When composing for game, film or other music, it's important to make our sounds stand out from the crowd. Josh Aker (Infinity Blade I & II composer) shows how to create your own BIG & awesome sounds.
Designing sounds is like using building blocks. By creating 3 simple patches G. W. Childs shows how, in no time at all, you can use Reason to take you into different sonic dimensions.