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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Animation Concepts 103 - Character Walk Cycles.
Get a mark of 80% or higher to pass this quiz!
1
In a run cycle, is the character in contact with the ground throughout?
It doesn't apply to run cycles
No, there is as at least one pose off the ground
Yes, his feet remain in touch
2
What is a walk cycle?
A character taking one step
An animated character
Animation of a character walking
3
Can you change, add or remove the number of key poses in a walk cycle?
No
Yes
4
A basic walk cycle is made of ______ positions.
three
four
two
five
5
What is twinning?
It's a double sequence of animation
It's double the key frames
It's when two elements move at the same time in the same manner
6
What are contact positions?
They are all the frames in a sequence
They are key frames that show the legs swinging forwards
They are the two main keyframes, showing the foot contacting the ground
7
In Flash, what keyboard shortcut will create a new Key Frame in the timeline?
Shift-K
F6
F7
Command-K (Mac) or Control-K (Windows)
8
How can you ensure that your animation stays on the same plane?
Keep refering back to the first pose
Animate straight ahead without looking at previous poses
Create a guideline for yourself that you can delete later
9
What is the passing position?
It's a position in the next step
It is the main inbetween pose from one step to the other
It's when the character comes to a stop
10
What is the most important thing to get right in a walk cycle?
The torso of your character must stay over his feet to keep balance
Bend the knees of your character as soon as the heel touch the ground
All answers are equally important
When your character takes a step, his body rises and falls
11
Animating a run is very similar to animating a walk. True or false?
False
True
12
When animating a walk, how many parts of the character rig need to move?
Only the legs
Only the legs and arms
Every part
13
In Flash, pressing ____ creates a blank key frame in which you can draw the new pose.
Shift-K
Command-K (Mac) or Control-K (Windows)
F7
F6
14
Name the key poses of a walk cycle.
Front foot, front arm, back foot, back arm
Key, Inbetween, Pose, Frame
Contact, Down, Passing and Up
15
In an animation sequence, how do you make some sections slower?
By adding more drawings to the section you want to slow down
By adding tweens
By deleting key frames
16
When a character is walking, the swinging movement of his arms and wrists is considered secondary action. True or false?
True
False
17
Why are arcs important in animation?
They provide smooth and fluid motion
They slow the animation down
They add extra key frames
18
In Flash, pressing ____ creates extra frames in the timeline, giving you a duration over time.
Shift-F
F6
Option-F (Mac) or Alt-F (Windows)
F5
19
To cycle anything in animation, you should make sure that the last frame of animation is the exact same as the first. True or False?
True
False
Neither-you have to animate every frame in a cycle
20
What is a tween?
An arc of motion
A breakdown pose
A generated motion between 2 key frames
21
The start and end poses for one step in a walk are called:
the Contact Positions
the Key Frames
the Inbetweens
the lines of action
22
How do arms move in relation to legs when we walk?
The arms swing on opposite sides to the legs
The arms stay still
The arms swing on the same sides as the legs
23
When animating a walking character, the arms swing opposite to the legs. True or false?
False
True
24
What frame rate should you work in?
64 fps
8 fps
30 fps
24 fps
25
How can you create a purposeful walk cycle?
Move the arms of the character faster than the legs
Create many keyframes between each position
Lean the upper body of the character forward
Removing a few keyframes between each position
Animation Concepts 103
Character Walk Cycles
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