There is an inherent excitement when taking 2D objects and making them 3 Dimensional. It's as if you are somehow bringing them closer to real-life. In this course, master trainer Iain Anderson shares his excitement around Creating 3D objects in Illustrator CS6.
Iain starts off by showing you how easy it is to create a 3D solid shape by performing a Revolve with a 2D outline in 3D space. Once you've created the 3D shape, he shows you how intuitive it is to edit the 2D object, which automatically updates its 3D form! Fantastic!
Iain then shows you the classic technique of creating extruded 3D Text... the Illustrator way. He quickly accelerates your learning into other kinds of 3D extrusions and shows you advanced methods on how to edit and map artwork onto these objects. Along the way, he shares numerous additional pro tips, packing more value into this already action-packed course.
Next, Iain ventures into the area of Perspective Planes and their associated tools. He shows you how, by making full use of the Perspective tools available in Illustrator CS6, you can effortlessly add attractive artwork to existing photographs... while easily maintaining one, two or more perspective points!
By the end of this inspiring course, you'll be excited by the possibilities of using all 3 dimensions to their fullest in your professional Illustrator projects. What's more... Illustrator might just become your new favorite 3D program!
Extend your Illustrator knowledge into higher dimensions by watching all of the great tutorials in our growing library of Illustrator CS6 courses!
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Mark L74 wrote on May 19, 2014
I was looking for a way to create simple 3D artwork. This course really helped me get some basics down. Thanks!
Mark L74 wrote on June 9, 2013
Very informative lessons about what kind of 3D work you can do in Illustrator and which tool is most suitable for a given artjob.
Scott Hamlin wrote on January 11, 2013
I almost didn't watch this. Working in Flash, primarily, I didn't think I'd benefit from anything "3D" -- however, the other tutorials were valuable (even regarding tangental aspect of Illustrator) so I figured I'd give it a go. Again, I'm glad I did. I've been around long enough to remember 3D as a separate program that Adobe sold. I can't recall the name of the program right now, but I do know it didn't have nearly as many features as what Ian walks us through in this tutorial.
GREAT stuff again!
Ryan H wrote on August 3, 2012
This tutorial helped me figure out how to properly use the extrude feature to create great isometric landscapes to use with a 2d game engine. Very well spoken and genuine instructor, with a wealth of great tips. I'll be digging into some of the older videos of his. I also watched the objects and layers tut when I was getting started with CS5. It was also very well put together.