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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Maya 201 - Modeling.
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Manipulating points on a lattice deformer does what?
Deforms the object underneath
Deforms the texture but not the actual object underneath
Breaks the connection to the object underneath
Changes the color of the connected faces
To delete the subdiv proxy, you need to first … ?
Turn off symmetry
Delete the history
Select the subdiv cage
Rename it in the outliner
How do you enable mirroring so that selecting a vertex on one side also selects the vertex on the other?
In tool settings, set symmetry to object
In tool settings, set mirroring to double select
Under the symmetry settings menu, select Mirroring
By using the double selection command
How do you unhide and object?
Select the object in the outliner, then hit tab
Right-click then select Undo Hide Command
Double click the object in the outliner
Select the object in the outliner, then hit Shift-H
How do you restore symmetry in an object?
By deleting half, then using duplicate special
By deleting two thirds, then replicating the best
By deleting individual polygons
By using the restore symmetry command
How were the soles of the feet flattened?
By translating the sole’s faces upward
By extruding the sole’s faces
By manipulating the scale parameters
By spreading out the vertices
What time intervals can you set autosave to?
Any interval greater than 10 minutes
Any interval you want
Any interval in 10 minute increments
Any interval less than 10 minutes
What’s a good way to create a seam?
Using intersecting vertices
With the Create Seam command
With a bevel, using the Bevel Edge command
Rotating faces to align with the base
What window do you use to create shaders?
The hypershade window
The shader view window
The hyperspace window
How do you fill a hole in an object?
Double-click an edge, then hit the insert key
Decrease the object’s diameter until the hole is filled
Double-click an edge, shift right click and select Fill Hole
Select an edge, right click and select duplicate
How can you delete the construction history?
From the edit menu, select delete by type, history
From the construction menu, select edit, then delete
Select the object then hit the delete key
From the edit menu, select history, reduce
What is the Storyboard?
A series of sketches used to promote the movie
A board that marks the beginning of each scene
A booklet describing the techniques used in the movie
A series of sketches outlining every scene in the movie
What does freezing an object’s transforms do?
Moves the object toward the camera
Resets its parameters to zero in its current position
Locks the transforms so the object can’t be moved
Resets its parameters to the last saved version
What do you need to do to the claws before duplicating them to the right?
Convert them to polygons
Remove any unwanted claws
Delete the history
To create the eyeballs, what type of primitive was used?
An extruded circle
A polygonal sphere
A freehand curve
A NURBS sphere
How do you replace a vertex with a flat polygon face?
With the chamfer command
By hitting control G
With the flatten polygon command
With the Replace command
How do you delete an unwanted edge?
With Control (or Command)-Z
Hitting the delete key
With the Delete Unwanted command
With the Delete Edge command
What was used to create the light bulb?
A NURBS sphere
A simple polygonal primitive sphere
A smoothed polygonal cube
A polygonal cylinder
Unlike smooth mesh preview mode, subdiv proxy is … ?
Fully renderable and can be skinned and weighted for animation
Able to handle larger data sets
Suitable for exporting to various geometry formats
Scaleable and ready for texturing
To get an idea of how the model will look at a higher resolution, what do you do?
Switch to high resolution mode
Click back through the construction history
Hit the R key
Switch to smooth mesh preview mode
How do you see through an object?
By using the Create Hole command to see through it
Select the object, then hit the delete key
By turning down the object’s brightness
Select the object then turn on X-Ray mode
When is it acceptable to leave out elements of a model?
When you’re modeling using NURBS
If it’s a really difficult part to model
When the director tells you it’s ok
When you’re not going to see all of a model in any given scene
When should you decide on your project structure?
When you think of a name
When the project’s complete
At any time
Before you start work
How do you apply the reference image shader?
Right-click on the shader and select Paint on Material
Right-click on the shader and select Assign Material to Selection
Select the object, and drag it to one side
Left-click on the shader and hit OK
How can you repeat the last operation?
With the return key
With the undo command
With the G key
With the B key
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