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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Maya 202 - Dynamics, Texturing and Rigging.
Get a mark of 80% or higher to pass this quiz!
1
Caching is the process of ... ?
Writing a simulation to the clipboard
Preparing a simulation
Writing a simulation out to disk
Selecting an object for simulation
2
Freeze Transformations does what?
Resets the selected object's animations
Makes the selected object's current transformations be the zero position
Stops or freezes any currently running simulations
Locks the selected object's current transformations
3
What's the best joint to start a bipedal skeleton chain?
The upper joint
The pelvis joint
Any finger joint
The ankle joint
4
You can assign a material to an object by ... ?
Rendering a specific look
Right-clicking over the object and selecting Assign Material to Selection
Dragging the material to the material window
Using the Materials button
5
What type of function is used in the expression to control the rise and fall of the wax?
A math function
A random number function
A frame-based function
A sine function
6
What are fields?
Forces used to control the motion of NURBS
The area of effect that's closest to the ground plane
An area of effect within a polygon
Forces used to animate the motion of dynamic objects
7
A line sticking out from the surface of an area light shows ... ?
The direction the light is facing
The location of the light
How bright the light is
The shape of the light
8
What was used to create the pupil for the eye texture?
A black circle
A pupil texture
A scan of an eye
A ramp
9
What important step should be taken before cleaning up a scene?
Take a break
Version up and save the scene
Add up all the polygons in the scene
Check the scene's integrity
10
What do Maya's Paint Effects tools allow you to do?
Replace polygonal shapes with paint effects
Paint visual effects in real time
Paint such things as entire particle effects with a single brush stroke
Use a graphics tablet more easily
11
What type of material was used for the claws?
A dual layered material
A Phong material
A colored material
A Blinn material
12
In render view, how can you keep the current rendered image?
By moving the window off to the side
By copying and pasting
By taking a screenshot
By clicking on the Save Image button
13
What does the threshold attribute do?
Determines the smoothness of the meshed surface
Controls the angle of the surface particles
Only lets particles above the threshold through
Determines at what level the particles are meshed
14
What does Maya's 3D Paint Tool allow you to do?
Paint directly on the model in the viewport
Become a better artist
Paint in different colors
Create 3D models with ease
15
How can you ensure a joint doesn't rotate too far?
By leaving a note for the animator
By limiting the rotate tool's angle of rotation
By setting rotation limits in the attribute editor
By setting a preferred angle
16
What view guideline shows the actual view seen in the rendered image?
The perspective view
The render gate
The resolution gate
The view gate
17
Maya's particle generation system is known as ... ?
nParticles
ParticleFlow
Mental Ray Particles
mParticles
18
Overlapping UVs can cause ... ?
Unwanted texture issues
The material to fade
file management issues
holes in the object
19
How do you copy the left arm joints to the right?
With the Mirror Joints command
With the standard copy and paste commands
Select all the joints and drag them to the right
With the Copy Left to Right command
20
What color does bound geometry display as?
Black
Green
Purple/Pink
Yellow
21
What software can you use to edit textures externally to Maya?
Only Autodesk-approved software
Any paint or photo manipulation software, such as Photoshop
Any scanning software capable of digitally scanning paintings
Any text editing or word processing software
22
MIA is an acronym for ... ?
Maya Image Area
Mental Images Architectural
Medium Image Allocation
Maya Internet Article
23
Skinning is the process of ... ?
Wrapping a skin around a polygon
Removing the skin from the model
Attaching objects to other objects
Binding the body to the skeleton
24
What type of field is used in this course?
The Volume Axis field
The Forced Axis field
The Vertical Axis field
The Variable Axis field
25
What is a skeleton chain?
A series of polygonal links
A chain anchoring the skeleton
A series of bones and joints that are bound to the model
A series of skeletons linked together
Maya 202
Dynamics, Texturing and Rigging
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