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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Triumph 101 - Triumph: Explored.
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File name schemes are for:
Automatically naming your files to match the layers
Automatically naming L & R split stereo files
Adding custom extensions to files
Renaming source audio files
The loop markers are placed:
By hitting the ‘L' key
In the ‘File' menu
By using the loop labels
With a right-click
Assets must be imported in the following format(s):
Any of these
DDP format is:
A single file
A video file
A collection of files
A text file
PQ codes are exported into individual files. True or false?
Assets, when imported, are...
Converted to MP3 format
Arranged by size
Layered on top of each other
Split up alphabetically
Workspaces use separate assets of audio. True or false?
Rendering your audio compiles all edits, fades & effects into a new file. True or false?
Text data attached to audio files that is read by other programs is called:
For visual reminders only
Always track markers
Utilized differently depending on the output format
Exported separately from the audio file
Triumph is designed for editing:
Stereo audio files
A VU meter measures audio on a different scale from an LU meter. True or false?
Effects can be applied:
To the master layer only
To the master layer as well as individual layers
To the individual layers only
Only to the master output
Metadata is filled in automatically upon importing your audio file. True or false?
Triumph uses its own built in FX as well as AudioUnit effects. True or false?
A new file is created in:
Triumph's proprietary file format
Smart edits typically are:
Cuts & Pastes
Moving a layer will move its position in your project automatically. True or false?
Once saved, your layout will be restored with every new project. True or false?
If you have tracks that run contiguously, when burning you should use:
Disc or Session at once
Track at Once
Summing subtracts the difference in value between audio files. True or false?
Analog simulation is used for:
Changing timecode to analog format
Rendering digital audio physically to analog tape
Simulating fader behavior of old consoles
Oversampling & simulating analog gear
The waveform window is locked in its zoom ratio. True or false?
The icon to make an effect a ‘favorite' is:
A letter "F"
You have to flatten your edits before you render your audio. True or false?
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