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  • amerikiwi
    Posts: 57
    Joined: Jul 22nd, 2006, 12:54
    building templates to start project styles from
    ok got a question. I love the ability to make user templates in Logic, its certainly a great time saver. lets say I have one logic template with last months TNT on the random Indian tabla. now lets say I have another session with something else, a programed environment, perhaps something like the TNT one earlier this year with the vocoder 'rumors on the internet' lets say now you started a third logic session, and you wanted to add both the random tabla and vocoders to that third session. I know you can have multiple logic session open to 'share' midi tracks is it posable to open al three sessions and drag the info or programing properties of the first 2 sessions (the tabla &vocoder) into the third? rather then having to start from scratch again? I like the idea of having start templates that do certain things to save time, I'd love to be able to string a few of these together to get a bit of time saving going on. Im working on a template with all the basic 1st position guitar chords maj,min, 7th, dom 7th, power chords, inversions ect. that I could drag and drop into a track to quickly add a nylon guitar playing a simple chord on the one beat. then another inversion of a clean electric. my idea is to have these just mapped out s I could toss them from my saved template and drag them into the logic session im working on. I then want to try the random tabla thing from mays TNT, but with shakers and tambourine hits as the sound, I get really tired of hearing a 4 bar loop over and over again, it sound to looped to me and Steve's idea of random hits and velocities really inspired me. thanks Amerikiwi
    Reply
  • Rounik Admin
    Posts: 8713
    Joined: Dec 16th, 2006, 08:13
    Re: building templates to start project styles from
    Hi Amerikiwi, There is a way of importing an environment layer from a project that is not open. However, I've found it can cause issues, especially with some of the more adventurous Environments (like Steve H's ;). I'd recommend opening two projects. Copying and pasting objects from one to the other. Then saving the "Master one" as a template. Then repeat that until you have one amazing template that can do pretty much everything except make a cappuccino... hmmm.... Perhaps that will be coming in the June edition ;) Rounik
    Reply
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