Re: Share your Logic Environments ...
Happy Christmas! its a bit early but never mind...
Here is my first environment, called the alternating beat environment (or ABE)
Its a way to alternate a mute between two audio channels. There is a "go" button on screenset 1 that changes the mute from channel 1 to channel 2 and vice versa.
In this example I've set the output of channel 1 and 2 to be recorded onto two different audio channels, the mixer set up is on screenset 2.
I use this technique to come up with craaaazy beats - normally I spend a bit more time making the drumkits match but here's a good example to begin with
I've chosen two different sounding apple loops, called Beat 1 and Beat 2. You can hear the original loops if you record arm the other 2 channels (RECORD 1 and 2).
I recommend picking two loops of your own, looping them for the full length of the track, record arming RECORD 1 and 2 then get clicking on the go! button until you get some beats you like. It takes a bit of practice...
So in the environment:
there is one on/off button (button 3) which is set up to send the fader data for the channel mute (F 1 9 1=mute on and F 1 9 0 = mute off).
Then the fader data is sent through two transformers, both set to "Condition Splitter (true) - top cable)".
Transformer 1 is set to change fader data F190 to F191 on the top cable. This doesn't work straight away because the first data is F191 already. So the data is sent through the bottom cable, and mutes
At the same time, Transformer 2 is set to change fader data F191 to F190 on the top cable, and unmutes beat 2.
The next time you click "go" the reverse happens - Transformer 1 changes the fader data from F190 to F191, which mutes BEAT 2, and Transformer 2 sends F190 to BEAT 1, unmuting it.
Its kind of hard to describe, but the monitors explain it better than I could. When it worked for the first time I actually had to spend another half an hour figuring out why!!
Hope that someone finds this useful, and has some fun too