Complicated sweeps...
Feb 1st, 2010, 09:44
Hi all!
How does one achieve a pitched sweep using a basic sine wave that isn't constant in its cycle nor its timbre? For example, I was watching Olav's new videos again, and in one of them he has a sine-based sweep (the one that he ends up reversing) that lingers a bit in some areas, and even changes the rate of its modulation in some way, making it "crack" a bit more in some areas as opposed to others. It also rises and falls at different rates throughout its cycle before it reaches certain spots where it just hangs there for a moment. Is there more than just one synth that is involved in this? Perhaps some automation? I can't quite lock onto how these things are created.
Jamie