Re: Slice at transient markers doe...
Sorry to take so long to reply. Well if I have snap to zero crossing enabled or not, it does the same thing. Lets say that I have a kick hihat snare hihat. Logic will turn on flex mode and either slice or polyphonic mode. And lets say after that, Logic has detected the transients perfectly. I love where they have put the white transients lines perfectly, and if I select slice at transient markers, it will slice and create for regions, which is what i want.
After selecting slice at transient markers it will make four regions as expected but it does not always slice on the transient line. When I zoom in on any of those four regions, I can see the white transient line in the region where it should have been sliced at but of course it did not split the regions exactly on those transient lines.
So decide to add the actual transeint markers, you know the stuff with the orange flags on each of the white transients lines, selected slice at transients markers, and once again it did not slice on the transient markers exactly. Try what i just explained and after the process, zoom in on the audio file so you can see clearly if it is actually slicing on the transient or not, and I bet you it is not.
Then I decided to try the convert to new sampler track function and choose the create zones from transient markers function. 39 out of 40 times, this function will not work for me. Either it will create the sampler instrument, but when you trigger on any of the notes where the zones are, all you'll here is static, or sometimes it will create one continuous zone which doesn't make a sound.
The one time it did work, I would sometimes trigger the oringinal transient. What I mean by that, Let's say you go into the sampler editor and there are four transient lines on a kick drum therefor it would create three regions. I'll take the eraser tool and erase the two middle transient lines to clean it up so that the kick drum is not seprated into three parts. If the convert to new sampler track function works, it will revert to the original way logic had sliced the audio with transients, regardless of what I did earlier.
Nothing works, so what is wrong with this program?